
In the lower left corner of the screen one or more of these notifications may appear to alert you to a problem. If not taken care of as soon as possible, your health will steadily decrease over time.
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InfectedInfected wound. Commonly caused by predators (including Crocodiles) and Vambies. Heal by dragging a Medicated Bandage from the inventory to the infected symbol on the character outline. Counterintuitively, Bandages will NOT work at all. Using a Medical Kit from the inventory will address several wounds at once. |
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BleedingBleeding wound. Drains health until either healing or death occurs. Effects of several wounds add up, causing health to deplete much faster. Heal by dragging a Bandage from the inventory to the bleeding symbol on the character outline. Counterintuitively, Medicated Bandages will NOT work at all. Using a Medical Kit from the inventory will address several wounds at once. |
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MalnourishedCheck your hunger/health/thirst/energy. Most commonly, this notification occurs because thirst or energy dropped below 10. |
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Food PoisoningCaused by eating food with bloody hands. Vital stats reduce twice as fast as normal.Cure this infection by eating a Potato or an Egg. |
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FreezingPut on warmer clothes or go into heated room during blizzards and cold snaps. This condition occurs if body temperature goes under 2°C/35.5°F and causes health loss. |
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OverheatingPut on cooling clothes/remove warmer clothes/step out of the heated building. This condition occurs if body temperature goes over 40°C/104°F and causes health loss. |
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Broken BoneHeal by dragging a Splint from the inventory to the broken bone symbol on the character outline. |
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SunburnHeal by using a Potato Paste. |
History[]
| v. 12.0 | Poison added to the game. |
| v. 9.6 | Sun Resistance and Sunburn added to the game. |
| v. 9.0 | Broken Bones added to game. |







